In which we learn the size of Susan's halo isn't a quirk of it technically being a hat. It's because Susan's just that good.
Bandits in Skyrim and raiders in Fallout 4 will sometimes talk to themselves about turning their lives around or having regrets, and in the former, they will sometimes genuinely talk about paying off their bounties and walking into towns "free men".
From a story perspective, their sincerity is questionable, and given the sort of game they're in, ultimately irrelevant. Unless you're a named NPC with a quest, there's no potential for a redemption arc. Likely not even then, really.
Still, a Dan can dream.